Microsoft director of product planning, Albert Penello, has revealed some details on the Xbox One and how Microsoft has designed the system.
He said that the system has a balanced architecture and while some of the individual components in the PS4 and Xbox One are different, the performance depends on a lot of factors.
“Sony’s doing things in their hardware to make it best that they can. We’re doing things to our hardware to make it the best that we can. I don’t believe the difference between these systems will be as significant as comparing individual components. How is it that a 400 HP Porsche can be faster than a 700 HP Corvette?” — Overall it’s balance and trade offs and it’ll come down to the games,” he said in a video interview with Rev3games.
He also said that when he looks at the games on both platforms he doesn’t see much difference. He added that every component on the Xbox One is running at peak performance.
To him it comes down to the games, the experiences. He also revealed earlier that the Xbox One CPU was running at 1.6GHz at PAX, and the boost will be noticed devs soon.
Microsoft yesterday confirmed that the Xbox One will be released worldwide in 13 countries on November 22nd.