Making Fallout 4 next-gen only will bestow a lot of advantages to developers in making the game a technical masterpiece, Todd Howard has revealed. While Fallout 3 which came out in 2008 wasn’t that good looking but a lot of things it did, including attention to details, made the game win numerous GOTY awards.
It’s going to be the same with Fallout 4 as Bethesda will emphasise more on the general gameplay and AI systems than graphics. Most Bethesda games do not run that well on consoles due to memory limitations and there being so many things to do in the world that they create. However, this time with next-gen consoles offering ample of memory, we may see a lot of improvements.
The game was announced at E3 on Bethesda’s own conference where Todd Howard gave a stunning presentation which may have no doubt answered many questions people had about Fallout 4.
He explains a bit more which you can watch in the video below.