The Last of Us Multiplayer not tacked on, separate resources for each component – Naughty Dog

Naughty Dog has eased concerns among fans and have said that  The Last of Us multiplayer component wont affect single-player in any way.

We earlier reported that The Last of Us has a multiplayer component, and the studio weren’t ready to reveal more information on it. However, people are still skeptical about it but Naughty Dog’s Arne Meyer has responded in the comments section of the PS Blog by saying they have different teams for single player and multiplayer.

Both these teams have separate resources so no component will be affected due to another and they have complete faith in the multiplayer component.

“We don’t approach MP in any of our games as tacked on. And we also always have separate teams working on the different components so that we can maintain full focus on making SP and MP up to our standards,” he said.

“We have faith that our MP will stand on it’s own. If we felt like it would be tacked on, we wouldn’t have added it. We want all our game experiences to be of the highest quality and that’s what we work extremely hard to deliver.

He also said that the vision will be met because they have planned everything properly: “The SP portion of the game hasn’t been skimped out on in any way.” They had earlier revealed that the single player is slightly larger than Uncharted 2, so according to our estimates it could be anywhere between 10-14 hours.

“MP has never taken away resources from the SP game in any of our games, always separate teams, separate resources. The folks working on the single player campaign always have the resources and support to complete that portion of the game to the vision they planned for.”

The game will be released on May 7th for the PS3.

Thanks, MP1st.