PES 2014 in-game screenshots and Fox Engine details

pes 2014 screenshot 1

Konami has released some new screenshots for PES 2014 and have also announced the platforms the game will be releasing on. They have mentioned that it will be out on PS3, Xbox 360, PC and PSP. No mention of the next-gen platforms or Wii U and Vita.

The game features a lot of improvements due to the Fox Engine, which is Konami’s next-generation engine. The engine is fully scalable to next-gen platforms, according to Kei Masuda, creative producer of the PES Productions Team.

“Our new engine and systems are dedicated to the current generation of platforms, which will continue to be dominant in the market, but are fully scalable for future versions.”

UEFA Champions League and Asia Champions League licenses are already confirmed and more details will be announced soon.

pes 2014 screenshot 2

Here are the new features in the game:

True B all Tech: TrueBall Tech allows the player to trap or knock on a pass using the analogue stick with detailed barycentric physics determining the weight shift of the player and the height and speed of the pass, as to how the player’s body will automatically shape to receive it.

Motion Animation Stability System (M.A.S.S.): The physical combat between players is a vital part of any match, and the new M.A.S.S. component simulates the bodily contact between multiple players within bespoke animations that segue seamlessly into each other.

Heart: PES 2014’s Heart aims to recreate the effects of team support, both on an individual player basis and across the entire team.

Masuda added: “Thinking outside the box on an annual series such as PES is not easy, but the Fox Engine has allowed us to develop such a level of freedom that we are constantly realising ways of making PES 2014 a true representation of football.

“From the moment football fans pick up the controller and experiment with the close control, player movement and get to know how teams work and move, we are confident that they will see a game no longer limited by technology, but capable of growing with them and constantly surprising with the breath-taking quality they have to come to expect from the real thing.”

We had earlier covered tons of details on the game from Fox Engine to ball physics.

The game will be released later this year.