Crytek has announced the latest version of the CryEngine along with a slight re-branding of the logo. The new engine adds support for next-gen consoles like the PS4 and Xbox One.
Since the improvements are always being applied to the engine, they have ditched the version numbers.
“Supplying an engine is not about delivering a static piece of software. It’s about Crytek being an R&D team for our game licensees; providing the latest, greatest technology we can, all the time. As an industry, we’re all looking to deliver games as a service now – and we feel the same approach can be taken with game engines,” said Areil Cai, Director of Business Development for CryEngine.
“Today’s announcement reflects this progress, as well as our ongoing commitment to making sure CryEngine licensees always stay well ahead of the game.”
Carl Jones, Business Development Director at Crytek, added:
“Since CryENGINE 3 was launched in 2009, we’ve dramatically changed the engine so many times, with so many major new features, it’s not the same engine anymore. We have revolutionised many parts of the engine: we have overhauled our entire lighting system, built movie quality character rendering and animation solutions, vastly improved the speed and effectiveness of our Sandbox editor, and even our rendering has changed with tessellation, pixel accurate displacement mapping and now physical based rendering; all of this while maintaining our first principal: that making games should be real-time, all the time. CryEngine is a new engine from Crytek – and it always will be!”
Crytek have revealed that the engine has been downloaded over five million times and is being used in more than 400 universities.
They have also released a new video which you can check out below.
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