GTA 5 or game sales to not be affected by Sandy Hook – Analyst

The recent Sandy Hook shootings have sent some politicians into a frenzy, with them blaming videogames for everything.

The general public are a bit gullible and their emotions may actually make videogames less attractive as an entertainment medium, due to the bickering of the politicans. However, while there are intelligent people who make laws and feel this is a terrible attempt at blame dodging, will game sales actually be affected in the long term?

Recently we covered how a U.S. Senator wanted GTA 5 banned because of the violence it promotes, while being a staunch supporter of the NRA (National Rifle Association).

 Look at Grand Theft Auto, put out by Rockstar Games in New York City and see what it promotes, shouldn’t that be looked into and maybe be banned?” he claimed, while ignoring the other important factors that actually contributes to the ‘promotion’ aspect.

However, an analyst fromCowen & Company Doug Creutz has predicted that this won’t harm videogames in the longer term or reduce game sales, and he has an extensive justification for that.

“We have received many questions from investors about the potential impact of the recent tragedy in Newtown on our covered universe of video game publisher stocks. While this is a difficult issue to address due to the intense emotions surrounding the incident, we have attempted to present a summary of the relevant facts herein,” he said.

There was no need to be worried about regulations for videogames because courts will not be in favour of it.

“While these concerns are understandable–particularly given the currently emotionally charged environment–we think video game shares are now pricing in much more risk to their business models than actually exists,” he said.

“As a result, we think the group now generally represents a buying opportunity ahead of what should be a strong year for the industry in 2013 due to a loaded first half release slate and the likely launch of new Microsoft and Sony game consoles in the back half of the year.”

I guess the thing with violent videogames are that people thing young minds could be easily swayed but it’s about telling them the difference between games and real life, and considering it’s a basic entertainment medium like films, which also features some highly realistic violent content, the attempt to blame videogames are simply bewildering.

What do you think about this issue? Do you agree or disagree? Let us know below.

Thanks, Gamespot.

  • Yo! It’s Jimmy Lenoir

    Games do not kill people, guns do!

    • dxcqcv

      no, people do

      • Yo! It’s Jimmy Lenoir

        Inanimate objects do too (old age, cancer, accidents and our animal friends as well).

        But the point is simple, a gun is a tool, a tool that can be used to kill people. The argument that games can influence individuals to kill, maim or hurt is based on shaky science. So far it’s unproven. There’s no statistically significant study that has ever shown that games can spontaneous push someone towards violence…. and quite frankly, I’d stake my reputation on the fact that games (including movies or books) can never influence a healthy, adult mind to those extremes.

        As for those that are disturbed, well there the stressor can be anything from a cat peeing in a litter tray to a perceived aggressive glance from a passer-by.