If you look at the latest gameplay video for Driveclub, you will notice that shadows aren’t present below the car and in some ways it doesn’t look realistic and feels like the car is disconnected from the track.
However, that is accurate lighting according to Driveclub director Paul Rustchynsky. He said that he has done real world tests and there’s nothing wrong with the shadows.
In a post on GAF, this is what he had to say:
I have to admit that it took me a while to get used to this, but it is entirely physically accurate – we don’t use fake shadows or mask sunlight by ambient occlusion, which often hides this ‘effect’.
Under strong lighting conditions and from the right angle there won’t be a shadow visible beneath the car. To show this I took a car out into the Evo car park, parked it so the sun was from directly behind and held a camera up in the air at similar angle to the chase camera.
Nothing is faked or baked in this image either ; ) Number plates have been obviously obscured though.
Do you agree with his explanation? Let us know in the comments section below.