Destiny 1.02 patch notes, full list of changes revealed

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Bungie has released a new patch for Destiny on PS4 and Xbox One which first and foremost changes how the Cryptarch decrypts legendary engrams. Now you will get legendaries instead of rares and this was a major complaint of many gamers.

We also have some other changes and you can find the patch notes below.


  • Legendary (purple) engrams will always produce a Legendary quality item or higher
  • Note: Legendary engrams that exist in your inventory will change to Rare quality items when the patch is applied. However, decoding these engrams will still produce the same results as before
  • Rare (blue) engrams will always produce a Rare quality item or higher
  • Chance for Legendary gear increased
  • Materials: Ascendant Shards and Ascendant Energy promoted to Legendary quality (from Rare quality)


  • Rare (Blue) and Legendary (Purple) Engram drops added to the potential rewards for:
  • Vanguard: Tiger Strike Playlist
  • Daily Heroic Missions (first time per day)
  • Weekly Heroic Missions (first time per week)
  • Known issues
  • When selecting a higher difficulty for daily missions, XP Bonus not show in the reward display
  • You will still get the XP bonus, you just won’t see it in the UI


  • Reduced time limit on Bastion and First Light in Control and Clash from 15 to 12 minutes, bringing them in line with non-vehicle maps in those playlists
  • Lowered weighting on Bastion and First Light in Control and Clash so they appear less often in those playlists

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